This page links to a number of resources that suggest ways in which technology can be integrated with practice to enhance and support Visual Learners and Visual Learning.
The first is Theo Keuchel’s excellent introduction to Using the Active Web.
This is supplemented by a publication from the Teaching and Learning Programme: Education 2.0? education-20
A further section is on Games and Visual Learning. This leads into a paper from a German project on Mobile Co-operative Game-based Learning – Moles.
An overview by eschool news looks at the role of Video in Visual Learning and Education, and examines the arguments for its use – together with institutional limitations.
Software and Resources for Visual Narrative.